Groups in Final Fantasy
As well as the varied amount of character in Final Fantasy X, there are also a number of groups that influence the storyline heavily. These groups of NPCs can either be helpful to the player or, in many cases, are often out to prevent the party from accomplishing their overall objective and defeating Sin. But which groups play the most active role within the game and what exactly do they do to help or hinder the player?
Final Fantasy X’s different groups
Probably the most noticeable groups in the game come in the form of the various blitzball teams that the player takes on. Although they aren’t good guys or bad guys as such, it is necessary to defeat them in order to win some great prizes. From the strength of the Ronsos to the skill of the Luca Goers, there are many different skills needed to beat them all!
When it comes to groups that are helpful to the player, the main ones are the Crusaders and the Chocobo Knights, both of whom are attempting to fight the evil of Sin – with mixed results! Although the player never gets to control these groups, they are vital when it comes to obtaining both items and information.
There are various groups of summoners in the game – mainly Isaaru and Dona – who are attempting to defeat Sin throughout the game. Although never really affecting the player’s mission, they are a constant thorn in the side, popping up at inopportune moments to distract the player or cause them to have to fight.
Finally, there is the power of the Yevon Order, who are both helpful and a hindrance at the same time. The most significant member of their group is Lord Seymour, who is eventually killed by the player as he stands in the way of completing their final mission.